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GeoDirt-TileBasedPlatformGame by ~kormyen:iconkormyen:


©2007-2009 ~kormyen
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Submitted: February 7, 2007
File Size: 38.9 KB
Image Size: 6.5 KB
Resolution: 150×150
Comments: 39
Favourites & Collections: 4 [who?]

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Artist's Comments

The next revolution in gaming =P

Geo = geometry (in other words no graphics ^-^)
Dirt = crappy game =P

GeoDirt = a good way to waste a few moments of your life ^-^
What have you got to loose? Its probably already loaded...

Intended to be challenging =D

A game I made a long time ago by following the tile-based tutorials at www.tonypa.pri.ee/tbw/start.html
(I found it tonight looking at old stuff while putting off working on "Minola's Story" =P. I fixed a bug that was really annoying me and made things slightly more user friendly for dA upload)

So pretty much all the code belongs to that guy, although I did have to fix a few things...
I'll take full credit for the level designs =P
On a side note I found the tutorial incredibly hard to follow (this could be due to my incompetence, the fact it was ages ago and I was (more) flash-newbish, errors, or all of the above), the code would just not work at all in places.

Known bugs/annoying things (that I'm too lazy to fix (...tried to fix but can't work out how =P):
Unable to change direction for shooting while on wall-ladder
Solution = get off ladder, change direction, then climb ladder again
When on moving block and hit wall tile jump ability = non-existant =B
Solution = ...don't touch wall while on moving block =P... fast fingers!

Probably will be scrapped

UPDATE Version 1.1 Shoot = z!!!
The "Win" screen works now.. *embarrassed*

`kormyen
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Comments


Oh, cool. I really like this, it is really coolishness. :B kind of simplistic, but that is cool about it as well. :giggle:

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(づ ̄ ³ ̄ )づヾ -- Я так сильно люблю тебя мой, =Seiverling. :heart:
Really cool, completed :D The no jumping while touching walls while on a block thingy is a little annoying, but a good challenge; if you put a reason in to make it look like you intended it (draw some grippy things on the walls where you most need a simple jump) then this'd be pretty much flawless. Also, I'd much rather up was jump, it makes so much more sense. Just make climbing if on a ladder override then it'll be awesome :) Very cool overall though, even if it isn't all your code.

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5 out of 6 people enjoy Russian roulette.
Never click random links! :typerhappy:
ha i've seen this tutorial before

hehehe nice game mate, i completed it all =P

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Less trying and more doing.
i like the smoothness to it, GJ

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-=[F34R T3h D1G1T4L S0LD13R]=-
yOUR INSTRUCTIONS LIE! z IS SHOOT, NOT Y....
Hmmm, it appears I had Caps turned on. Oh well.
When I read the instructions I was going to say that that would be very awkward having 'y' as shoot, but since its not, its alright.
Its good, even if you did use a tutorial, at least its not JUST the tutorial like so many other games submitted (tetris, snake, etc)

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overabundance causes confusion of time versus necessity.hurry, only 6 seconds to go.repeat as necessary.
hehe thank you thank you ^-^

Its simplistic because I'm lazy :P
(this was the engine that I planned to add the imp sprites into =B. But I couldn't get it to work at the time)

Can you win it? :P

`kormyen
haha thank you ^-^ :D

Yeah, Its really annoying! But as you said it makes it challenging...
Hehe, the "grippy things" would be a good idea actually, I may just do that if I ever come back to this. Thank you :D

"Up as jump" Yeah, I though about this to the night that I uploaded it, but I wasn't sure if it would override the climbing =/. I should try... ^-^

Thank you for playing! And thanks more for the comment :D
Did you win it? =P
Whats the secret word then? :P (I'm starting to think that the winning screen hasn't appeared for people... =/ Argh...)

`kormyen
Haha ^-^. Yeah, it was interesting, but hard to follow coding-wise

Thank you thank you
(When you won, did you get a congradulation screen with a secret word? I think it may not be working... =/)

`kormyen
Thank you ^-^

Did you win? :P

`kormyen
hehe... you right.... *pretends it was ment to be like that* ...tricked you... *shifty eyes*...
(I'll fix it.)

Thank you for your comment, and thanks for playing!:D

`kormyen

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